• (des)visualização de identidades
  • Presentation for SPUrban festival flyer

Workshop to create video camera integrated codes. The workshop proposes to work on questions about identity in the contemporaneous re-posts, globalization, copy-paste and post-human.
Starting from the figure of the face and the creation of masks, we invite participants to develop codes with a video camera, working the visualization and “visualization” of their own identities and merging them with that of their colleagues.
Workshop complementary to the presentation of the work Monomito .
Paloma Oliveira and Mateus Knelsen
Year: 2014

CLASSROOM

Day 1

    A brief conceptual overview of Monomito work and workshop planning
    Construction of masks with plastered bandage
    Homework: install Processing

    Suggested Bibliography
    The Hero of a Thousand Faces – Joseph Campbell
    Anthropology of Cyborg – Dana Haraway
    The Language of the New Media – Lev Manovich
    Processing: A Programming Handbook for Visual Designers and Artists – Casey Reas & Ben Fry
    Other books to deepen Processing
    VideoMapping – booklet created by Mateus Knelsen, Vj Pixel and Paloma Oliveira

    Day 2

      Introduction to Processing
      Part 1 (introduction to IDE) – basic interface, object-oriented programming, drawing of basic geometric shapes)

    Codes used in class
    geometria_basica. pde
    loading_images. pde

    Day 3
    More examples for a multimedia application in Processing:

      Introduction to Processing – part 2: display of images, basic manipulation of pixels;
      Searching for images on Flickr via Processing

      Codes used in class
      displaying_text. pde
      download_video. pde

      Day 4

        Applying masks in sketches:
        Exercise of construction of the representations and projection in the masks
        Specific questions
        Closing

        Applying masks to sketches can be done quite simply: only a png with a transparent cutout is displayed as the last element to be drawn in draw (). This technique is useful for mapping certain objects to a projection in the case of using Processing for a multimedia installation projecting on objects. Here is an example of how to use a mask in a sketch that loads the video from an available webcam on your computer:

        Code used in class
        mascara_webcam. pde

        (des)visualização de identidade

        Programação criativa e videmapping orgânico(2014)
        Autor: Paloma Oliveira & Mateus Knelsen

        Tags: oficina, desvisualização de identidade

        Categorias: oficina